| Pages: [1] |
1. sum up YOUR eve experience in 1 song - in EVE General Discussion [original thread]
Queen - Princes of the Universe
- by plastic sauce - at 2009.12.14 14:09:00
|
2. Extended downtime - in EVE General Discussion [original thread]
Originally by: Armoured C awwww man i am going to be going out by then was hoping to get a few kills before seeing that paranormal activity movie B) Just skip the movie and get some kills. My drunken redneck of a brother actually ...
- by plastic sauce - at 2009.12.08 12:45:00
|
3. Extended DT Extended - in EVE General Discussion [original thread]
Go play WoW and enjoy their 10 hour downtime Tuesdays. Greetings! We are performing our weekly scheduled maintenance this morning, beginning at 1:00 AM PST on 12/08/2009. No realms will be available for play approximately between the hours of...
- by plastic sauce - at 2009.12.08 12:21:00
|
4. Can you jump clone to a Rorqual in a whormhole that has a clone bay? - in Missions & Complexes [original thread]
Yes.
- by plastic sauce - at 2009.06.13 16:44:00
|
5. Fix The Vargur - in Test Server Feedback [original thread]
I agree, the Vargur needs to be looked at and given a boost.
- by plastic sauce - at 2008.12.04 20:40:00
|
6. Re-activating expired accounts - in EVE General Discussion [original thread]
My corp mate had to try a couple of times as well. It went through on the third time he tried. This is what he said it looks like on his subscription page in 'my account' ####### 11/30/2008 38.85 USD New Recurring Payment for 3 Month EVE Subscrip...
- by plastic sauce - at 2008.12.02 12:53:00
|
7. COSMOS BPC items - in Missions & Complexes [original thread]
Edited by: plastic sauce on 01/12/2008 10:13:49 Originally by: SturmTurm Any good ideas to keep track of them? (sometimes there are nearly 30 cans, wrecks, respawning NPC¦s etc). One way that i've used to keep track of cans in suc...
- by plastic sauce - at 2008.12.01 10:13:00
|
8. Implants gone after Jump Clone, reloging gets them back - in Issues, Workarounds & Localization [original thread]
Has anyone else encountered this after the QR 1.0.1 patch?
- by plastic sauce - at 2008.11.24 16:58:00
|
9. Hostile Takeover, KoW Killa get's it in the bum....AGAIN?? - in Crime and Punishment [original thread]
Someone let Kow's corp into KIA alliance. I wonder if KIAEddz knows his alliance could become a laughing stock because of Kow
- by plastic sauce - at 2008.11.05 03:53:00
|
10. Local chat changes=game ending. - in Test Server Feedback [original thread]
What an awesome change :D I can't wait for it myself. Recons will be the only ships able to catch people without getting frustrated. I know as soon as i see another ship on scan, I'll just log off. Where did i go, did i dock? go to the next system...
- by plastic sauce - at 2008.10.25 17:30:00
|
11. Drone ship bonuses don't apply to logistic drones? - in Ships and Modules [original thread]
Originally by: White Ronin For some reason, no ship actually of any origin makes use of the logistic drones. Ummm How about logistic ships???? Guardian: Amarr Cruiser Skill Bonus: 150% bonus to Energy Transfer Array and Remote Armor R...
- by plastic sauce - at 2008.07.13 05:35:00
|
12. A survey! (participate and I will send you a cool 10 million ISK!) - in EVE General Discussion [original thread]
1. Do you know what the In Game Browser (IGB) is? Yes. 2. How often do you use the IGB? I actually only use it when someone else provides a link. 3. When you do use the IGB, how long does it typically stay open? (If applicable) Varies. As lit...
- by plastic sauce - at 2008.06.15 17:36:00
|
13. Improved Level 5 missions - in Missions & Complexes [original thread]
I checked a quality 12 one out. the isk with bonus was worth about 5.1 mil. The LP reward was a bit more than 44,000
- by plastic sauce - at 2008.06.11 02:01:00
|
14. Wrecks back on the scanner? - in EVE General Discussion [original thread]
Here is what i've noticed so far. Mission runners aren't running away as often as soon as i drop a probe near their mission. Then I ran some missions myself to make some isk and sec status, and noticed damn it is a bit harder to keep an eye out fo...
- by plastic sauce - at 2008.03.13 18:46:00
|
15. "Dungeon NPCs are now able to react based on your standing..." - in Missions & Complexes [original thread]
I was wondering the same thing. It could be an implementation to make missions harder as you go along if you keep missioning against the same npc's. Its not really clear what effect it is going to have, so anyone that notices any difference in agr...
- by plastic sauce - at 2008.03.13 04:42:00
|
16. cans and wrecks return to onboard scanner with 1.1 boost patch - in Missions & Complexes [original thread]
I am just wondering if this is intended. I thought it kind of sucked at first, but after getting used to it I am not sure I like the return of the extra clutter to my scanner. Sure the cans are usefull to see if there are any named time cans to se...
- by plastic sauce - at 2008.03.13 04:38:00
|
17. NPC looting. Possible solution to oversized modules filling cargo. - in Test Server Feedback [original thread]
I agree that the change was needed to stop the mineral compression. This change now makes looting missions and just regular rats a bit more difficult cause your cargohold fills so quickly from grabbing the tech I modules. This causes multiple trip...
- by plastic sauce - at 2008.03.04 10:25:00
|
18. NPC looting. Possible solution to oversized modules filling cargo. - in Test Server Feedback [original thread]
I agree that the change was needed to stop the mineral compression. This change now makes looting missions and just regular rats a bit more difficult cause your cargohold fills so quickly from grabbing the tech I modules. This causes multiple trip...
- by plastic sauce - at 2008.03.04 10:25:00
|
19. Bug? Mission split only possible when in same constellation as agent. - in Test Server Feedback [original thread]
definately annoying, but its good to know how that works now when wanting to split the mission between gang members. I also thought it was just with courier missions.
- by plastic sauce - at 2008.02.23 16:40:00
|
20. Idea to help players avoid lofty scam - in Test Server Feedback [original thread]
When someone at war joins a gang have a message box pop up asking you if you would like to leave the gang with the warning message of "someone at war has joined the gang", selecting yes would imediately remove you from gang. You could have the opt...
- by plastic sauce - at 2008.02.23 16:00:00
|
| Pages: [1] |
| First page | Previous page | Next page | Last page |